UPDATED: G2Image Version 3.0 Release Candidate 2

capt_kirk

Joined: 2006-01-24
Posts: 492
Posted: Thu, 2007-09-06 13:42

G2Image RC2 is posted. Please download and test it here.

This RC fixes many typos and other small bugs found in the beta. Thanks to all who tested.

RC2 fixes a bug in RC1 where language files would not load on some Linux distributions.

Please see the beta announcement for more details on v3.0.

 
suprsidr
suprsidr's picture

Joined: 2005-04-17
Posts: 8339
Posted: Thu, 2007-09-13 01:57

Nice!
I'm playing with the ability to add inline flashVideo w/ player directly to stories via G2Image - ?? for 3.1 ?? - could do the same with mp3's

I saw your interest in enabling the placement of my minislideshow from G2Image, and your concern with recalling galleryEmbed::init.
In my very first version I passed a serialized array via flashVars - which also works(but made for rather long embed markup).

-s
FlashYourWeb and Your Gallery

 
capt_kirk

Joined: 2006-01-24
Posts: 492
Posted: Thu, 2007-09-13 13:03
suprsidr wrote:
I saw your interest in enabling the placement of my minislideshow from G2Image, and your concern with recalling galleryEmbed::init.
In my very first version I passed a serialized array via flashVars - which also works(but made for rather long embed markup).

What would be really great is if we could get your minislideshow included as a Gallery2 plugin. That way, you could include all the variables as part of the URL and parse them from the GET. That would make it easier to insert into almost any part of any CMS without having to worry about doing a galleryEmbed::init or having a long <embed> tag that a lot of WYSIWYG editors will strip out.

I tested the long embed tag in WordPress, and their "safe" html settings didn't let most of the flashvars through into the blog entry. And putting the php for doing a galleryEmbed::init into the blog entry won't work, either. But, if we could call minislideshow directly from a URL with no other markup, it would get past any editor's safe settings and would be more universally embeddable.

I haven't looked into how hard it would be to convert it to a full plugin, but I think it would be worth it in the long run.

Cheers,
Kirk